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This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. Also, equipments for these parties are heavily focused on Haste for normal attacks and Str/Acc for weapon skill. replaced with Determination and one Critical Hit meld replaced with Direct Hit and head. Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. i've been playing sam but havent been enjoying it as much as i used to. enjoys progging, optimizing, and instructing others on the job, and has Just wondering if there are any updated gear guides for 2020? For one, Bloody Bolts can drain the targets HP for no MP cost, and a lot faster than your spell Drain. What it does is will drain 100% of the damage you deal from the monster to you. If you can, picking up a crossbow can really help. You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? to spawn a notorious monster. This is probably the Dark Knight "signature" ability, it allows you to add massive amounts of damage to every swing at the cost of your own HP. Merit parties are drastically different than normal parties as they no longer have a static tank and everyone is sharing a portion of enmity. Good luck sir! RuberCaput 2 yr. ago As others have said, the last pages of the ffxiah guides usually have some sets you're looking for. Dark Knight, like Warrior is able to use many different kinds of weapons. At Lv.10 you get your first Attack Bonus, which puts you into position of damage-dealer right away. The guide is basically my attempt to make the information easier to digest and locate with convenience and also serves as a self-reflection of what I've learned in the past 1-2months. the feet. JavaScript is disabled. I'm not even a DrK but I just wanted to applaud you for this write-up. In fact, try picking up a Republic Subligar for Lv.25, as youll end-up using that until the high-sixties with its Attack and Ranged Attack both +5. And with their moderate intelligence pool, thats no joke. In a pinch Dark Knight can even be a ghetto backline job, using absorbs, drains, aspirs, and stuns to do moderate amounts of damage and utility against mobs that dont particularly take physical damage. Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. Per attack, you can deal up to about 1600 damage. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. Thoughts on this for a defensive hybrid set? Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. You must log in or register to reply here. All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. Dark Knight has a very low Marksmanship skill (E), but honestly skill levels don't matter too much until the 50s or 60s. Blood Weapon is an amazing concept, but ultimately fails to deliver as a two-hour ability. Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. Hidden effect on apoc is x2 damage not x2.5. overcap as a result in order to reach a 2.49 GCD speed. Most of the time, focusing on accuracy, attack, dexterity, and strength-boosting equipment is your best bet. overcap on the chosen substat as a result, indicated by red text in the melding weapon from the fight, use it with Direct Hit melded in the third slot. Instead, Dark Knight tank is played in the same way that RDM/NIN or NIN/DRK is played at end game: you spam high hate generation spells to keep the mob's attention on you. These builds are current as of patch 6.3 and include sets for Another prominent piece of equipment is the Haubergeon body piece. This is possibly one of the most trivial quests of all times.
A guide to endgame PLD - Nasomi Community FFXI Server This Scythe is only ever replaced by Perdu Sickle, a currently unobtainable weapon from high level assault rank, or if Tredecim Scythe is fixed. Singlehit weaponskills have the risk of completely missing; producing no TP return and no damage. Support basically. The How-To Guides are user created guides editable by anyone. Weapon Grade: C are the sets on the main pages somewhat up to date? The last- and second-to-last steps of the Bozjan resistance relic offer With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Blood Weapon (1) 2:00:00 Recast - When activated Blood Weapon drains HP equal to amount of damage done to the enemy for every swing connected. Just one criticism 99calad should be the best or second best weapon on things that would start with 300tp(namely voidwatch, but a few other situations may apply). Dark Knight is iconic for 75 cap, sometimes for its great utility and sometimes for its borderline troll players. The DPS Once you hit 60, you can start playing Dark Knight more like it was envisioned. From 20-30 this sub will offer you a small Accuracy Bonus (+10) as well as Sharpshot that increases your ranged accuracy for spamming crossbow bolts which you should be doing at that level. haha yeah i know. Ground Strike is very fearsome at 300% TP and with the Thief subjob, in fact both of the principle weaponskills of Great Sword stack with Sneak Attack fearsomely. But was curious does the aeonic stack up well to the other scythes? helm. Nice job on the guide! Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. Red Curry - One of the very few attack+150 foods. The Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Another cool use is Tonko and Monomi, which are cheaper alternatives to using Prism Powders and Silent Oils. Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped): Well, it's possible for Dark Knight to solo Neak (half bragging, half just wanting to tell someone because I'm so pumped). user .
At lv.30, Warrior or Dragoon become the better choice. Notes: Only practical in early levels, not worth using after a certain point. So all in all it is a way to make a drk a supportive DD in situations that you have a ninja or warrior tank that cant normally handle the amount of hate you generate, with a minor decrease in overall damage. Also make sure to always use food when leveling, at low levels Sausage/Meat Jerky are king because they are cheap and NPC bought food with attack and ranged attack, eventually Sushi comes into play 40+ when you need acc/racc, or Couerl Subs when you need attack/ranged attack at higher levels. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I don't even get it sometimes. so i'ma try Drk out. This set has 407 accuracy with Hasso and Hume DEX. This is the #1 utility ability that Drk has access to, you can stun giant -aga spells, pecking flurries, lock a mob down so it doesn't Mijin Gakure or Astral Flow, or just stun to let someone get shadows up. linked below. Any three melds can be replaced so long as a given Also I'd recommend everyone use a parser program like Scoreboard, Kparse, Parse, or Deeps to keep track of their accuracy and a general idea of how you are doing damage wise compared to others. However, some other leg wear are better (lv55 ones are great). These substitutions are shown on the weapon and second ring, respectively, but can It depends on the situation, the healer's ability to support the Souleater usage, and many other things. At Lv.5 you get Arcane Circle, it's good against arcane monsters and it also will boost your party. that won't overcap on Determination as a result, indicated by red text in the If not all the way to Lv.75, then at least to Lv.50 or so. Otherwise, Dark Knight isnt so bad. overcap as a result, indicated by red text on the melding screen. As with the 2.50 set, you can run a slightly faster speed for comfort at the Average HP allows your Souleater to deal vicious damage, while your vitality means you dont have to worry all that much about being killed from doing so. There's so much useful info in hereespecially for new players. Hasso, Lv.50, boosts your strength by between 3-5 (when subbed), increases your accuracy by 5, and gives you 10% quicker attack speed. Samurai not only gives you extra TP per hit, but a number of job abilities thatll just make you cry out in happiness. Bind (20) & Sleep (30): If you have Enfeebling skilled up this can be useful to cast in weird situations, like a mob link or over pull. I currently have 117 gear/weapons and I was searching some things up. The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. This is also true of multihit weaponskills, but far less likely. Hasso and Seigan cant be used together, but are amazing when dealing damage and keeping yourself alive when you pull hate respectively. This post introduced me to your YouTube channel! percent of the alternatives, you still need to keep this gap in mind. Other than the gloves, FFXIclopedia is a FANDOM Games Community. mainly for those already accustomed to playing at faster speeds and who are less Anywhere you can get Physical Damage Taken-% or Damage Taken-% that is the real MVP stat here. Direct Hit, and two Direct Hit IX replaced with Det (or one each of Direct Hit Exceptions to the general stat priority are one Critical Hit IX replaced with 2 WSs ~1500 TP each would not kill the lamia, but 2 Judgments ~1750TP will. Times that by 8. If you need more accuracy you can use items like Toreadors Ring and Aces Helm. Arcane Circle Recast/Weapon Bash Recast - Worthless. Unrestricted Party and Minimum IL options enabled. about ~0.4% DPS output but adds some wiggle room in execution. Judgment is superior to Black Halo, so yeah. A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. The "Attack Bonus" trait, its naturally high strength, and some of the most ruthless abilities ever make it well worth your while to level. I would not take the time to cast these spells instead of hitting the mob, the extra STR or DEX generated is not even close to worth the casting time wasted. You will at least need to have a Haubergeon, a pair of Sniper or Woodsman ring and a life belt by level 60. Once you find a target, I wouldnt expect anything less than a swift victory. I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. A GMS-like v83 private server which aims to create a challenging yet fun environment with our low rates. Description. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. Determination and one Critcal Hit meld with Direct Hit, shown here on the weapon No powerful available weaponskills severely limits the damage potential of the weapon. menu. Thirdly, Sleep Bolts can really help in a pinch if your spell Sleep didnt work. For more detail Buying the This is a strange 2-hour ability to be honest, it's pretty weak for normal play just allowing you some cheeky healing every time you hit that is very unlikely to save you from death. optimum efficiency.
How-To Guide: Dark Knight | FFXIclopedia | Fandom Privacy Policy. Ninja is the other major sub for Drk, it offers basically zero offensive power but has unmatched defensive ability that in 75 cap play is exceptionally necessary at times.
Great Sword becomes a very appealing choice at lv66 for a Drk due to. These sets are specifically for the Epic of Alexander (Ultimate).
Dark Knight Tank Gear and Best in Slot Endwalker 6.3 - Icy Veins encounters. Last Resort Effect - This increases the attack effect of Last Resort by 10% when fully merited, so 25% attack bonus. Not sure how many people have done this, but I wanted to master DRK on an alt, to have a new job to play with. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This includes daggers, swords, axes, great swords, great axes and scythes. It looks really cool, and is really awesome. Kind of new to DRK, but really enjoying it so far. Samurai sub also offers defensively utility in Seigan, which allows you to mitigate most incoming single target attacks. Your guide ties things up beautifully. Drain II (62): Drain II acts like drain, but with a twist! Haste is by far the most important stat in the game, especially if you are stacking it on top of other haste gear and buffs, so the DPS increase from +10% alone is absurd. On the flip side if you cast this willy nilly you are likely to get very bad returns. Notable Weaponskills: Vorpal Blade. A- skill is very solid and allows a fair bit of substitution of accuracy gear for Haste and Attack equipment. Ambu/Escha/+2 AF is the general area of gear I'm working with atm. Increases effect duration by 1 second. It provides increased acc as a job ability along with a evasion bonus. Also please do not use a Death Scythe, its just not good. Buying the tome pants for savage release requires capping tomes on the week of Your two-hour ability is pretty useless here, even in a problem situation. This comes from years of playing around with Scythes and Great Swords at different points of the games life. This set is used against mobs you specifically know will use ice spells/abilities, with this set and some buffs like Barblizzard/Ice Carol you can reduce the incoming damage to nearly 0.
Following the path west, head to H-7. General is followed with the exception of one Direct Hit meld replaced with Meaning if you have a Ninja tank and are otherwise scared to even lift a finger, subbing Thief can pour all that enormous enmity on the Ninja, not only letting you deal all that damage, but even more later, since his or her hate threshold will be immediately increased. With a Scythe out you have access to Guillotine, one of the strongest weaponskills in the game. This job-race combinations strength is rivalled by no other, and is super lethal. With your A+ weapon and new gear obtained in the 50s and 60s, you can usually eat meat which also gives you more offensive power. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. The only "problem" with Samurai sub is that with Hasso or Seigan up you cast 100% slower, but it's easy enough to cancel them before you start a cast. Lot to digest here, but I appreciate that level of detail very much. Weapon Grade: A- Again, youll be hard-pressed finding parties, but now youll be even better in them. This is also the sub job you will use for any tanking. savage release requires capping tomes on the week of normal mode release. Having some trouble with my Entropy set atm. As a DRK you will need to do those 3 WSs for scythe at least,, but don't forget gsword as well. This guide will cover basic endgame PLD/NIN gameplay for most encounters. How do other DRKs handle Sheol C mobs that resist slashing? Even so, its not all that good. FFXIclopedia is a FANDOM Games Community. The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. Traveler's Mantle. Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. or is that just from using Drain 3? "To strengthen themselves in battle, not only have these outlaw warriors mastered the ways of numerous weapons, but they have also acquired certain black magic spells to torment their enemies." Table of Contents: Abilities, Traits, Spell List, Combat Skill Ratings You can increase the HP convert from 10% to 12% with one of the three Souleater enhancing items (AF Head, Gloom Breastplate, or Sable Cuisses). If you want to lower the recast you can use items like Homam and Dusk which have combination high HP and haste, plus save you a bit of inventory.