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The graphics settings for Red Dead Redemption 2 can be accessed from the Story Mode main menu before you launch the game or once youve loaded in by pausing and navigating to the settings menu. All trademarks are property of their respective owners in the US and other countries. While it was not officially announced until late in the year, Red Dead Redemption 2 had been one of the most anticipated PC titles in a long time. The Medium matches the Xbox One X and offers a good compromise between performance and image quality. Red Dead Redemption 2 PC - Performance Guide - Attack of the Fanboy As far as we can tell, it only affects performance at night, regardless of which level you choose. I'm doing my third replay right now as a way of testing out my 3080. This slider allows users to apply a post-process sharpening filter when using TAA anti-aliasing. I've skipped this game until I get a better video card. Setting this to High looks no different to Ultra, and saves four to five frames. - Messing with any other settings, including but not limited to switching DirectX12 to Vulkan and vice versa, trying any and all combinations of shadow settings, messing with the in-game sharpening tools, applying and switching different settings back and forth and all that. The following settings combined should have a minimal performance hit at lowest vs highest (10-15%), so therefore can probably be maxed out: Anisotropic Filtering - 16X Lighting Quality - Ultra Global Illumination Quality - Ultra Far Shadow Quality - Ultra Screen Space Ambient Occlusion - Ultra Mirror Quality - Ultra If you're using a beefier graphics card and want to push it a little further, try these in this order: The main settings that impact performance (for the benchmark) are Reflection Quality, Volumetrics quality, Water Quality, Shadow Quality, & Texture Quality. That wraps up our overview of the Red Dead Redemption 2 PC settings. Far Shadow Quality: this works slightly in tandem with the above setting, but even at Ultra itll only eat a handful of frames as compared to low. The output resolution of the game to your display. Dial this down to High after shadows and lighting effects if you need frames. Motion Blur: Justno. All testing was done at 1440p with a GTX 1080 ti and i7-8700K clocked at 5GHz single core/4.8GHz multi-core. Enabling SSAO will add shadows to the cabinet interiors and around the items in them. i9 9900k rtx 2080 ti. rdr2 tree tessellation on vs off Middle of the bar looks great, and wont murder your GPU in its sleep. Chris Jarrard likes playing games, crankin' tunes, and looking for fights on obscure online message boards. The scarier part is I'm wondering if it's graphics artifacting. Finally, when in-game, increase RDR2's resolution to the one indicated by the DSR multiplier. We want to create an inspiring environment for our members and have defined a set of guidelines. Enabling this option incurs a 3-5% performance hit for a minor boost in tree quality. It is impossible to definitively test all scenarios, so the performance and settings recommendations contained within this guide are based on our own findings. TAA and FXAA will cause the game to look blurry, but MSAA will eat it entirely. Red Dead Redemption 2 Ampere performance | guru3D Forums Don't forget to increase the smoothness to 50% as well. Particle Quality: minimal impact here; High and Ultra look near identical in motion. If you change any of the volumetric options in the Advanced Settings, this toggle will display Custom. You can see it pretty good while facing the tree and looking at it head on or you can walk right up to it, plant your face in it and look up to really get a look at what the tessellation adds to it. Optimization Guide for GTX 1070 (1080p, 60 FPS, Quality+Performance). That being said while I beat the main story I stayed away from a ton of side content because I knew just like GTA V eventually RDR2 would release on PC. Using High or Ultra looks amazing at high resolutions, but the performance hit is brutal. I tested with every single setting (except water physics and tree tessellation) on the absolute max. Just figured out what Tree Tessellation does. Fortunately, disabling tree tessellation has an extremely minimal impact on the look of the game. tl;dr: Trees and some other textures really blurry/pixelated, nothing seems to fix it. This means the player has to combine it with TAA, which is simply too taxing on most PCs to even bother with. We highly recommend enabling this setting as it increases immersion and is one of the bigger upgrades over the console version. Yes, I also got the 3080 and can now crank up the settings at 4K, it is definitely stunning. Because seeing most reflections in the game is tough during normal play, we recommend leaving this setting off. The slider offers four positions, with the fourth setting representing Ultra. Takes away performance at night. Thank you for sharing! Red Dead Redemption 2: Ways to Improve Performance on PC If only fucking R* would give us Cross-Save on PC from console I would rebuy it My 200+ hour character is stuck on ps4. I suspect the higher settings weren't as thoroughly tested as the console equivalent settings. The latest addition to graphics settings is Tree Tessellation, and while its impact in the benchmark tool is around 5%, its performance impact in game can be 20% when looking directly at trees, hence the "major" impact rating and the recommendation for it to remain off. - Uninstalling and reinstalling graphics drivers using DDU, properly. This slider can incur an intermediate performance hit on Ultra, so we recommend using a Medium or High position for the best compromise. Valve Corporation. Press question mark to learn the rest of the keyboard shortcuts. Definitely makes the game look awesome on higher settings, but doesn't affect the pixelated textures. MORE: Red Dead Redemption 2: Weapons And Their Real Life Counterparts, Red Dead Redemption 2: 6 Ways to Improve Performance on PC, Pokemon Scarlet and Violet DLC Expansion Pass, Red Dead Redemption 2's Civilization vs. Frontier Theme Explained, Red Dead Redemption: Unforgettable John Marston Quotes, Red Dead Redemption 2: Weapons And Their Real Life Counterparts, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, Hogwarts Legacy: Where to Find All Demiguise Statues, Hogwarts Legacy Couple Waste Over 2 Hours Trying to Open Locked Chest. Looking at benchmarks, RDR 2 somehow runs not too good on the 1080 Ti compared to recent GPUs. Try it at your own risk. RELATED: Red Dead Redemption 2 - What Is Lumbago? I ended up picking it up since I wanted something to show off my 3080s muscles. rdr2 tree tessellation on vs off - si2021.gtlanding.com Go to advanced 3D settings and look for the DSR setting and set it to the desired multiplier (4k on a 1440p monitor should be 2.25x, for example). Ive set mine to High to free-up a couple frames, but it wont crush your GPU at Ultra. It makes a huge impact on visual quality, though some players may find that it makes the overall image look too soft. Graphics Settings :: Red Dead Redemption 2 General Discussions Then make shadow quality high. This particular toggle adjusts three other toggles found in the Advanced Graphics section. rdr2 tree tessellation on vs off - mmfencinginc.com The game will look better and run better at all times. - Turning Tree Quality Low/Ultra, or Tree Tessellation on/off. Even with newer, higher end specs, finding the right settings to get the best balance between quality and performance can be a fine line. It is most noticeable on dirt roads and other surfaces not covered in vegetation. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. On the highest setting, grass is visibly rendered to extreme distances, causing a noticeable drop in performance for something that debatably doesn't look very good anyway. Near Volumetric Resolution: this needs to be set to Medium if you are trying to free up as many frames as possible. RELATED:Games With The Best Photo Mode Features. Seems to have some marginal effect, but the overall pixelated texture remains. It seems lots of people have had problems with very blurry textures on the PC version, and some solutions have worked for some people, others for others. Even a single pip down on the slider from max results in a dramatic increase in frames (10+ from my experience), though setting this to the middle of the slider seems to net the best performance-to-quality results. Okay so after an update few months ago it seems best to leave TAA on default % setting in my case. This comparison video showcases differences between m. Most of the things you mentioned is what I already have set from the guides, only exception is fur quality, there's no need to set it to medium since the performance decrease it has is tiny. Keep an eye out for our review of Red Dead Redemption 2 for PC in the coming days, as we get more hands on time with the port, and see how Rockstar stabilizes the ship. Tessellation On/Off Comparison - Unigine Heaven Benchmark Nathaniel Joseph Claw 8 subscribers Subscribe 36 Share 7.4K views 8 years ago This is a comparison made to show practically how. We recommend leaving this setting off and using TAA instead. Before I break down each option and its relative impact to performance, I feel I need to highlight a couple reprobates in the crowd. In Red Dead Redemption 2 for PC, however, there are three volumetric options in the Advanced settings you can fiddle with, and of them Near Volumetric Resolution goes well above and beyond the other two when it comes to its frame-chomping power. This feature was added to the game on July 13, 2021. Genshin Impact Leaks Reveal that New BIS Tartaglia and Dehya Artifacts Are Coming Soon, Video Game News, Reviews, Guides & More | Attack of the Fanboy | 2022 GAMURS Group All Rights Reserved, Red Dead Redemption 2 PC Performance Guide. That said, all of these at max would equal the performance hit of Reflections alone when its pushed to Ultra, so if you have the bastards above reeled in, you can more liberally play with the rest of the settings. For many, this is a much better looking and performance saving alternative to running the game with TAA and RDR2's in-house resolution scaling feature. Within both GeForce experience and the settings file in documents/rd Triple Buffering introduces a single frame delay to ensure smooth output regardless of frame rate fluctuations below the display refresh rate. The link is below. Set this to Medium, and only increase it if you have all the other settings you prefer configured as you prefer, and there is headroom to boot. Their recommended settings are very similar to what I've recommended, but a little easier on the GPU. This toggle will enable shadows to soften the farther they are rendered from the object that cast them. It appears to be the most stable for Nvidia users, but AMD users can get a boost with it too. Chris Jarrard posted a new article, Red Dead Redemption 2 PC graphics settings guide, Unfinished Business Exotic quest - Destiny 2, How to get Polymorphic Shellcodes - Destiny 2, Lightfall Triumphs for Virtual Fighter Title - Destiny 2, Red Dead Redemption 2 PC graphics settings guide. Its no secret that volumetric lighting and effects devour frames at higher settings, with the pattern holding true across multiple games. Hopefully, it won't be held back too much by my limping i7-5930K (which I'm going to replace in a month with a 5800X). Setting the option to 1.5 would result in the game being rendered at 2560x1440p and downscaled to 1080p. Start a new thread to share your experiences with like-minded people. 17.4k. Use High Quality to get something similar to what is seen on Xbox One X or Ultra to make the shadows even sharper. We recommend using Medium or Low here as both options display the shadows and it helps image quality without the performance hit you get from High, which appears to only offer a placebo increase in image quality. Also, with how often you are out in the wilderness in Red Dead Redemption 2, this option feels essential. DLSS works best when paired with the highest-possible output resolution, so expect better results when using a 4K display as opposed to a 1080p display. This can be set safely to High for the best visual-performance boost, though Medium is not too visibly different. Who would've thought that a great looking game would run amazingly well on a beast of a graphics card Misread the thread that performance had been substantially improvedwhich I think is technically true since, "Hey all, I'm one of the 17 people who's managed to get one of the fastest video cards that exist. On a rtx 2070. It has an enormous effect on frame rates at higher settings. Making sure these settings are maxed out (especially power management) will go a long way in making sure one's GPU is running RDR2 as well as possible. I swear every time I boot it up (which is once every month or so) there's a new annoying bug or graphical issue that pops, it's ridiculous. RDR2 - DLSS vs TAA vs MSAA | Perfomance And Graphics Comparison Moving this slider all the way to the right offers a big increase in visual quality, especially for scenic vistas, but comes with a large performance hit. TAA has a larger impact that FXAA (it will eat five to six frames on average at High), but it does have a sharpness slider in Advanced settings to better mitigate its effect. If your hardware falls closer to the minimum required configuration, you might want to stick with the lowest possible settings to ensure smooth performance. Alright, with those three out of the way, we can move on to the usual performance draining suspects. Red Dead Redemption 2 uses parallax occlusion mapping to add shading and detail to what would otherwise be flat, unshaded surfaces. Skip to content. Valve Corporation. Press J to jump to the feed. - Deleting all files from the Settings folder and restarting the game (someone suspected the in-game Settings menu was bugged and benefited from doing this). So uhm, I was tweaking around and followed a tutorial on graphics and such for RD2. It essentially renders the frames at a higher resolution before downsampling them; it is the greatest killers of frames in Red Dead Redemption 2 for PC, and should be avoided if you are not rocking beefy hardware, like an RTX 2070 Super or higher (and even then, youll need to sacrifice other settings to hit 60 frames with it). FPS drops? :: Red Dead Redemption 2 General Discussions - Steam Community Try and keep this no lower than Medium, but High should be fine. For many, it is a game that can be rather tricky to run well, especially on older hardware. Btw these adjustments does not downgrade visuals. Its a nice setting visually, and not too hard on frames: keep at High for the best visual-performance balance, though Medium doesnt look terrible either if you need a couple frames. I was lucky enough to get a 3080. If you run the game at native 4K resolution, then enable DLSS using the 'Quality' preset, the game will render internally at 1440p, then be output at 4K. This is especially noticeable when running through the jungles of Guarma. Hardware Unboxed has released two optimisation videos for improving performance. Keep this at High. rdr2 tree tessellation on vs off - brodebeau.com I never drop . This setting determines how far away the game engine will display trees at full quality as well as the quality of shading performed on said trees. If you want to lower resolution to increase performance, use the built-in Resolution Scaling option for the best results. Anisotropic Filtering: unless youre the Division 2, this setting is usually a performance freebie. I have a high-end PC. 11 junio, 2020. If you can live with bringing the grass rendering distance closer and dont mind losing some shadow detail, we recommend using one of the middle ticks on the slider. Water Physics will drown your framerate at the highest settings. This really helped me. Also, remember DX12 does not officially support fullscreen, so while you can set it to such, expect crashes. Graphics API: Vulkan or DirectX 12 will require a reset (and it WILL set your screen to windowless for DX12, so if you go back to Vulcan you will need to manually set it back to fullscreen). Red Dead Redemption 2 does not appear to use any full-screen motion blur, so we recommend keeping this setting on to get the benefits of the object-based blur. We recommend sticking with Ultra as there is no performance to be gained from going lower. Tessellation On/Off Comparison - Unigine Heaven Benchmark However, as a test, I underclocked all cores to 3GHz, and reduced the number of cores down to 4, and the game was running exactly the same with no reduced FPS performance. We recommend Medium or Low for most players unless you are going for image quality above all else, or are happy playing at 30fps (or worse). I thought this thread was going to be about a mod that fixed the movement, lol. The post above you actually mentioned tree tessellation, and apparently that option was ticked on for me, weirdly enough it did take a chunk of my fps, even in an early morning, where my fps is usually around 60-70, with tree tessellation it was below 50, I turned it off and it jumped up to 70. Comparison of Custom settings (64 FPS average) vs Preset Level 11/20 (62 FPS average) vs Preset Level 20/20 (46 FPS average) vs Maximum Settings (40 FPS average):Link #1 Link #2 Link #3 Link #4, Another graphics test thread, with images, Article, every setting benchmarked (Chart), Hardware Unboxed - Optimization [Part 1] (Image), Hardware Unboxed - Optimization [Part 2] (Image). This has the unfortunate effect of reducing frames by a significant amount, given that there are so many trees in the game's environment. To start off, I'm well aware that RDR2 is one of (if not, the) most graphically intensive games to date. The CPU used is i9 9900K OC'd to 5GHz, which obviously performs well. As a rule, the higher the resolution you scale up from, the better the final product will look. Reflection quality High and Mirror quality low. i wish we were all here. RDR2 blurry/pixelated tree textures, PC : r/reddeadredemption Putting this setting to Ultra will cripple performance, and honestly, the much more manageable Medium option doesnt look all that different. Scaling from 3200x1800p to 3840x2160p (4K) will provide better results than trying to scale 1920x1080p to 2560x1440p. I remember you getting your 3080, so this is the beast. We recommend using Ultra for all GPUs with at least 6GB VRAM, as the lesser choices drastically affect image quality. New to Shacknews? 75% seems to work well with grass shadows set to Medium if you want the game to maintain a sharp look, minimize pop-in, and only cost a few frames. It is best to use this slider first before changing individual settings. This slider determines the distance that grass and undergrowth will be rendered from the player as well as grass shadow level of detail. 4445 n 36th st, phoenix, az 85018. ct classic plates benefits; Also take fur quality medium. It allows for light propagation through mist, fog, and smoke. When on the lowest setting, this slider removes many objects from distant view altogether. It is best to simply leave it off entirely. TAA is a blurry mess, FXAA seems to do nothing at all, and MSAA is a massive performance hog. This setting dictates how many decals the game can draw in a scene and how far away they will be rendered. While the water physics admittedly won't look quite as intricate on a lower setting, lowering the physics quality (which differs based on hardware) will ensure that the player won't experience a massive dip in frames when traveling near a river or lake. It is what it is. It's obvious that an already-great looking game would look fantastic on this setup, but I'm not going to bore you with screenshots showing that - I'll get right to posting a list of settings that's only useful to the other 16 people.". GPUs with 4GB or less VRAM should try High or Medium. It is most visible in places like the in-game shops, where leaving the setting off makes the shelves look like they came from a last-gen game. Safe to keep around High-Ultra for mid-range cards. You must log in or register to reply here. Changing this option requires the game to be restarted. We recommend keeping this setting on Ultra since lowering it offers no measurable boost in performance. RDR2 can be tricky to run on PC, so check out these tips to help the great RPG perform better. On the second setting, distant objects are added back in, with some receiving shading. Reflection MSAA: Off Geometry Level of Detail: 100% Grass Level of Detail: 80% Tree Quality: High Parallax Occlusion Mapping Quality: Ultra Decal Quality: High Fur Quality: High Tree Tessellation: Off I run those settings at 4K and get on average around 80-90 FPS. Parallax Occlusion Mapping: this only costs a few frames between Low and Ultra, so maxed out wont hurt too hard. Espaol - Latinoamrica (Spanish - Latin America). Short for Multi-Sample Anti-Aliasing, this setting offers aliasing reduction with the best possible image quality at the highest performance cost. Categories We recommend always using the native resolution of your device for the best image quality. The differences are easiest to see during daylight hours in shop windows. - Turning Tree Quality Low/Ultra, or Tree Tessellation on/off. My peasant eyes can't even see the screenshots, im not worthy. Maxing this option can come with a 2-5% performance cost, but we recommend using it on high-end PCs because it adds a lot to the moments where you stop and take in the breathtaking vistas on display. For windowed and borderless window modes, the game defaults to your Windows desktop refresh rate. Tree Quality: This can cost between four to six frames between Low to Ultra. Although there are some reports of less stuttering with it set to true when using Vulkan, there's probably a good reason it's a hidden setting and disabled by default.